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→ Go! Game 30EE home | 30EE Assignments and timeline | 30EE All teams with logo

Welcome to the Emerald Forest Hotel!

This is the homepage of your simulation in Tallinn, called 30EE. All of the content is in English as this is an international hotel.

500p

What is the Game?

You all take over the Emerald Forest Hotel as a management team. You have to run the hotel, trying to do better than has been done in the past. Last year's decisions and results, i.e. the history, are available as a point of reference. At the beginning of the Game you will all have 'the same hotel', with the same data as starting point. Your hotels are located in your own country, so Estonia, in a number of (fictitious) cities. Each city consists of approx. ten hotels. Your direct, or main competitors are the other hotels in your city.
CEO Jill Jandal, and the owner Christina Bergman, ask you to manage the Emerald Forest Hotel. Coaches will help you doing so; Jill and Christina will follow the developments as well, but only in the background.

What are the goals?

The task you have when taking over the hotel is to do better than before. The existing and realistic dates of Emerald Forest Hotel offer the possibility to apply management skills and knowledge. Learning goals are:

  • Working with a large amount of data and finding the right information as a team, just-in-time
  • Working on the competence of creativity and communication by doing assignments
  • Running your own management team in a pleasant and businesslike way
  • Behaving like entrepreneurs: handling uncertainty, finding solutions, accepting failures
  • Acting like entrepreneur in real-life situations

You will do by managing the hotel in the following ways:

  • Solving assignments during a number of weeks
  • Explaining why and how you do things
  • 'Live actions' in the game (this year online (on-live?))
  • Handling the situation, making choices and being creative
  • Taking into account the competition, events happening in real life and other things happening during the Game.

Communication

On this platform you can find documentation on multiple elements that are linked to your hotel.
We will use the Facebook group 30EE as a platform to profile your hotel: so join as soon as possible! General Game communication will be in MS Teams (log in with our TalTech address).
There are modules in the study program related to the Game, as we will explain.
The most important contact point will be your coach.

Your marks

All of this is evaluated each playing year, in assessing your creativity and entrepreneurship. These two elements are basic in bringing your hotel (hopefully) profit and creativity points. Your coaches' evaluation, has a 70% direct influence on your occupancy rate.
You will also get some (limited) feedback on your team's performance each year.

Each round, you will have two assignments, which will be evaluated on

  • the element of entrepreneurship
  • as well as creativity

The average of these assignments will result in your final mark for the Game. This mark which will only be published after the total of the module. During the Game, you will get comments on your work; and the quality of your work will heavily influence your hotel's result and ranking. Marks are assigned individually, but in many cases will be the same for all team members.

Marking in the game
Round Entrepreneurship
assignment mark
Assignment content: Creativity
assignment mark
Assignment content:
Year 00 1-10 Assignment 1.0:
Name, strategy, target groups
1-10 Assignment 2.0:
Trade fair
Year 01 1-10 Assignment 1.1:
Decisions, arguments, calculations, reflection
1-10 Assignment 2.1:
B2B Strategy
Year 2 1-10 Assignment 1.2:
Decisions, arguments, calculations, reflection
1-10 Assignment 2.2:
Negotiations
Year 03 1-10 Assignment 1.3:
Decisions, arguments, calculations, reflection
1-10 Assignment 2.3:
3 Minutes of Fame

You'll find the timeline and assignments on the page 30EE Assignments and timeline.


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Emerald Forest Hotel offering an emerald hotel experience! | Run your own hotel in this management simulation.