24EE E-manual: Difference between revisions

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<tr> <td> 3 </td><td>&nbsp; [[Strategy]] </td><td>&nbsp;&nbsp;Tips on your strategy;</td> </tr>
<tr> <td> 3 </td><td>&nbsp; [[Strategy]] </td><td>&nbsp;&nbsp;Tips on your strategy;</td> </tr>
<tr> <td> 4 </td><td>&nbsp; [[Competition]] </td><td>&nbsp;&nbsp;An important and nice part of the game;</td> </tr>
<tr> <td> 4 </td><td>&nbsp; [[Competition]] </td><td>&nbsp;&nbsp;An important and nice part of the game;</td> </tr>
<tr> <td> 5 </td><td>&nbsp; [[Targetgroups|Weekdays and weekends]] </td><td>&nbsp;&nbsp;Differences between weekdays and weekends?;</td> </tr>
<tr> <td> 5 </td><td>&nbsp; [[Targetgroups|Targetgroups]] </td><td>&nbsp;&nbsp;Differences between weekdays and weekends and main targetgroups;</td> </tr>
<tr> <td> 6 </td><td>&nbsp; [[Customer]] </td><td>&nbsp;&nbsp;Some more information on the customers;</td> </tr>
<tr> <td> 6 </td><td>&nbsp; [[Customer]] </td><td>&nbsp;&nbsp;Some more information on the customers;</td> </tr>
<tr> <td> 7 </td><td>&nbsp; [[How do I get customers]] </td><td>&nbsp;&nbsp;Short explanation on how is decided who attracts the most customers.</td>  
<tr> <td> 7 </td><td>&nbsp; [[How do I get customers]] </td><td>&nbsp;&nbsp;Short explanation on how is decided who attracts the most customers;</td>  
<tr> <td> 8 </td><td>&nbsp; [[Your evaluations|Your evaluations]] </td><td>&nbsp;&nbsp;How do do we come to our evaluations of your work?</td>  
<tr> <td> 8 </td><td>&nbsp; [[Your evaluations|Your evaluations]] </td><td>&nbsp;&nbsp;How do do we come to our evaluations of your work?</td>  
<tr> <td> 9</td><td>&nbsp; [[Team file]] </td><td>&nbsp;&nbsp;This is the file whre you make all you decisiosn and find all your results </td> </tr>
<tr> <td> 9</td><td>&nbsp; [[Team file]] </td><td>&nbsp;&nbsp;This is the file where you make all you decisions and find all your results; </td> </tr>
<tr> <td> 10</td><td>&nbsp; [[Disclaimer]] </td><td>&nbsp;&nbsp;Just to let you know how the right-issues (intellectual property) are organized </td> </tr>
<tr> <td> 10</td><td>&nbsp; [[Disclaimer]] </td><td>&nbsp;&nbsp;Just to let you know how the right-issues (intellectual property) are organized. </td> </tr>
</table>
</table>


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Latest revision as of 20:41, 14 March 2018

→ Go! Game 24EE home | 24EE All teams with logo | 24EE assignment

Before starting the actual game, you absolutely need to know some more things to get a good grip on the situation. You can find the basic information on the following pages. Please follow the ten steps and if you have finished this you can click on any link you want to. So do not start clicking on links for now, you might get lost in the hundreds of pages ;-). Read the ten page below, all further links in these ten page are for later or when you need more information just in time.

1   Hotel objectives   What do we want you to do in the game?
2   Bergman family and the hotel     Will give you an introduction on the family Bergman and the history of the hotel  
3   Strategy   Tips on your strategy;
4   Competition   An important and nice part of the game;
5   Targetgroups   Differences between weekdays and weekends and main targetgroups;
6   Customer   Some more information on the customers;
7   How do I get customers   Short explanation on how is decided who attracts the most customers;
8   Your evaluations   How do do we come to our evaluations of your work?
9  Team file   This is the file where you make all you decisions and find all your results;
10  Disclaimer   Just to let you know how the right-issues (intellectual property) are organized.

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. . . Emerald Forest Hotel offer an emerald hotel experience! Run your own hotel in this management simulation . . .